Critter Haven: Homie's Journey
A downloadable game for Windows
Critter Haven: Homie's Journey
Your cozy little critter habitat… until the Ship needs defending.
Homie's ship crash-landed on Elyndor, a green and strange planet full of tiny creatures. Watch them wander your habitat, collect the gold and items they produce, fuse them into rarer critters, evolve them — and when the Ship is in danger, drop them on the battlefield and defend it!
It is an idle / incremental habitat game that lives in a small, always-on-top window on your desktop, mixed with a short auto-battler tower defense.

Features
- ๐พ Living habitat — creatures are born as your energy bar fills, walk around, and produce gold and unique items while you work, study or just relax.
- ๐งบ Chest & selling — sell items one by one or all at once (reserve the ones you want to keep for evolution).
- โฌ๏ธ Upgrades — gold production, spawn speed, habitat and chest capacity, and even offline progress.
- ๐ Fusion — merge two creatures to roll a new one; rare fusions have a much better chance of rares and specials.
- ๐ฑ Evolution — every species has its own upgrades paid with its own items.
- ๐ Album — discover every species of the planet (pity timers guarantee your rares).
- ๐ก๏ธ Ship Defense — 12 waves and a boss. Place your critters on the field (each one costs gold), pick one of 3 cards between waves, and watch them fight. You never lose your creatures if you are defeated.
- ๐ Reward chests — gold and creature items, plus the travel item that unlocks the next planet. Three danger levels (Normal / Hard / Brutal) for better rewards.
- ๐ช Desktop-friendly — borderless window, three sizes, "always on top" switch, tiny CPU use.
- ๐ English and Portuguese — switch in the Settings window.
- ๐พ Auto-save — close it any time.

How to play
- Click your first creature to pet it. Creatures drop items from time to time.
- Open the Chest (bag icon) to sell items, then buy Upgrades.
- Fill the energy bar to get new creatures. Use Fusion when the habitat is full.
- Spend items in Evolution to make each species stronger.
- Click Defense to protect the Ship. Drag creature cards onto the ground, hit Start, and pick a card between waves.
- Win to open a Reward chest and find the item you need to travel to the next planet.
Defense hotkeys: Space pause ยท 1 2 3 speed ยท Esc abandon. You can drag the window by clicking any empty background. Quit from Settings โ Quit the game.
Download & install (Windows)
You do not need Python or anything else — everything is included.
- Portable zip: download
CritterHaven-0.1.0-windows.zip, extract it anywhere, and double-clickCritterHaven.exe.
"Windows protected your PC" (SmartScreen)? The game is not code-signed (it is a free indie prototype), so Windows may warn you the first time. Click More info โ Run anyway.
Requirements: Windows 10 or 11 (64-bit), ~150 MB of disk space, 4 GB RAM. Saves are stored in %APPDATA%\CritterHaven\saves. Not available yet for macOS / Linux.
โ ๏ธ Made entirely with AI ("vibe coding")
I want to be completely transparent: this game was made 100% with AI, from the first line of code to the last sprite and sound.
- Code: written with Claude Code (Anthropic) through conversation ("vibe coding") — gameplay systems, UI, balancing simulators, tests, and the Windows build.
- Creature sprites and animations: generated with PixelLab (AI pixel art), then assembled into sprite sheets by AI-written scripts.
- UI, icons and logo: drawn with Aseprite driven by AI scripts.
- Habitat music and all sound effects: AI-generated.
- My role: idea, direction, design decisions, playtesting and curation — a human guiding the AI.
The only parts not made by AI are the third-party assets credited below, which were made by human artists and musicians. If AI-made games are not your thing, I completely understand.
Credits
Third-party assets (made by humans — thank you!)
- Tileset, backgrounds and scenery: FREE Platformer Assets by GandalfHardcore — https://gandalfhardcore.itch.io/
- Battle music (3 tracks): original music by Marllon Silva (xDeviruchi) — https://xdeviruchi.itch.io/
- Font: VT323 by Peter Hull (SIL Open Font License) — https://fonts.google.com/specimen/VT323
Tools & libraries: Python, pygame-ce, PyTMX, pywin32, PyInstaller, Tiled, Aseprite, Claude Code, PixelLab.
๐จ๐ต Artists, animators and musicians — let's work together!
This is a prototype, and I would love for it to become a game with hand-made art and music. If you are a pixel artist, animator, UI artist, composer or sound designer and the project interests you — even for a small part, a revenue-share idea, or just to chat — please get in touch:
- ๐ง henrique.renatho@gmail.com
- or message me on my itch.io profile.
Tell me a bit about your work (a link to a portfolio helps). All credit will be given to everyone who contributes.
Planned next
- Three more planets: Calyra (desert), Aerthos (clouds) and Glacivar (ice & volcanoes), each with new creatures, enemies and music.
- More cards, more enemies, more evolutions.
Feedback, bug reports and ideas are very welcome in the comments. Thanks for playing! ๐พ
| Published | 17 hours ago |
| Status | In development |
| Platforms | Windows |
| Author | Mr Rhcc |
| Genre | Simulation |
| Tags | 2D, creature-collector, Cute, Desktop Pet, Idle, Incremental, Pixel Art, Relaxing, Singleplayer, Tower Defense |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |






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